Our experiences are too valuable, not to be shared!
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Our experiences are too valuable, not to be shared!
7 West Publishing, LLC is a publishing/production company that is dedicated to bringing communities together. From the late 1990's to 2024, our team at 7 West Publishing has spent years developing products and programs derived from shared personal experiences. In an attempt to share our creativity with others, we have taken every 'good' from each experience and turned every bad experience into something positive that can live on through our works and inventions. We like to think that we create 'tools' to open the lines of communication and promote much needed dialogue between different ages and across multiple groups.
At Seven West Productions, LLC, we believe that ‘Our experiences are too valuable, not to be shared!’
7 West Publishing presents our new card game called, “SUE” or “TAKE IT TO THE STREETS!” The product is a multiplayer fictional card game based on modern day business scenarios that encourage alliances, extreme competition and betrayals.
"Sue or Take it to the Streets?" is more than just a card game; it's a reflection of the real-world dilemmas people face every day. Whether you choose to fight your battles in court or rally for change in the streets, the game offers a compelling and immersive experience for all players. The game takes you through different scenarios so that each player's choices ensures that no game is the same. So, gather your friends, work with the cards you’re dealt, and get ready to make some tough decisions.
The game aims to:
● Encourage critical thinking and strategic decision-making.
● Create a fun opportunity by bringing all ages together on various topics that have become unavoidable.
● Highlight the impact of alliances and actions of betrayals while navigating the luck of the cards.
● Provide an entertaining, yet educational experience about the consequences of decisions while navigating the luck of the cards.
● Instead of waiting for a turn, almost every turn is everyone’s turn!
The main objective of the game is to navigate and respond to the scenarios presented, by making strategic choices as to whether to align with other players or go it alone. Players must decide whether to choose from either the Sue card deck or from the Take it to the Streets card deck, accepting the risks and rewards of each decision.
Our team at 7 West Publishing would like to ask for your support for our Kickstarter fundraiser. The fundraising link will be available soon!
GAME SUMMARY:
The Entrepreneur pulls and reads a Scenario card which presents modern-day business challenges which include hacking incidents, conflicts of interest, regulatory inspections, and unfair trade practices. Some Scenarios may lead to possible criminal activity such as the option to pay bribes, nepotism concerns, questionable business connections and ties to friends in ‘high and low’ places. All impacted Players must follow the Scenario card instructions in the order presented. Instead of waiting for a turn, almost every turn is everyone’s turn!
After all impacted players follow the Scenario card instructions, the Entrepreneur must make a decision or choose to pick from either the Sue card deck or from the Take it to the Streets card deck. These two card decks dictate rewards, applicable cost/fees, and/or penalties. Players will find themselves either reaping the benefits or paying the consequence of each decision made when addressing presented business-related issues.
After each player has fallen prey to the 'luck of the cards,' the next Entrepreneur pulls another Scenario card, and the game continues for any survivors. Everyone is in a battle for survival and more riches! If you run out of coins or are forced to surrender, you are out of the game. The last player alive with coins wins the game!
When facing life-changing scenarios, will you make the choice to Sue or Take it to the Streets?
We have developed multiple units as prototypes that have been successfully tested with multiple participants of various ages spanning months with great reviews. Each game is approximately 15-30 minutes. Ages 10 and Up.
In addition to selling SUE OR TAKE IT TO THE STREETS Card Game separately, this card game can be an added bonus to the educational youth video program offered by my company 7 West Publishing. This program consists of comic strips, publications and our (8) HD video program available at: 7westpublishing.shop (Click: Shop)
INCLUDES: (24) Scenario Cards, (24) 'Take it to the Street' cards, (24) "Sue" Deck cards, (24) character cards, (12 Card Sleeves (3) Rules and instruction cards.
COPYRIGHTS:
U.S. Copyright Office Application - 1-13629076274 "SUE" OR "TAKE IT TO THE STREETS!" Card Game
Canadian Intellectual Property Office CERTIFICATE OF REGISTRATION - 1214844 SUE OR TAKE IT TO THE STREETS (AKA FORCED SURRENDER), CARD GAME
PATENTS:
U.S. Patent Application:18612497
CAN Patent Application: 3,233,609
We have also developed a program for youth organizations and parents that will enable others to access our comics, videos, publications and programs are derived from actual experiences with today’s society. We educate while using a direct approach, honesty and humor to create much needed dialogue on important subject matters. Offer movie night. Get access to the video program that is, both; educational and beneficial.
See sample promotional videos at:
8 HD Video Promo - https://vimeo.com/391346472?share=copy
8 Steps to Handling Bullies - https://vimeo.com/sevenwest/stopbullying?share=copy
30 Years in 60 Seconds - https://vimeo.com/291434556?share=copy
Judicial Misconduct Exposed Promo Video - https://vimeo.com/288439656?share=copy
Music Transform Comics Promo Video - https://vimeo.com/288458329?share=copy
Platinum Program Promo Video - https://vimeo.com/264306481?share=copy
Regional Licensing Rights Worldwide - https://vimeo.com/573242702?share=copy
SWP. LLC 5 Must-Read eBooks - https://vimeo.com/264306752?share=copy
Sample - Lesson 5 Identifying the Traps 08:48 - https://vimeo.com/291442842?share=copy
Your loved ones and/or students will love the opportunity to discuss fun topics that affect their daily lives and interest. Watch their faces as they laugh from the enjoyment of learning from others shared experiences. I assure you it will not be a one-sided conversation!
SWP, LLC has developed a program that will enable others to access our comics, videos and publications. Our program addresses the many tactics and methods used against the aspiring youth and entrepreneurs. Your students and aspiring youth will love the opportunity to discuss fun topics that affect their daily lives and interest. We educate while using a direct approach, honesty and humor to create much needed dialogue on important topics. For more information, email: tiwanda@7westpublishing.com
Description of each publication that is derived from an artist and songwriter’s personal experiences with major music publishers and from actual events of copyright infringements, breach of contracts. Although the unethical practices are not limited to any single industry, even after providing solid evidence of unethical business practices, secured copyrights in response to copyright infringements, the standard response was to attempt to discredit, induce suicide and intimidate.
We are seeking regional partner(s) who can repackage and market these ‘one-of-a-kind’ products effectively in your Region. By offering licensing rights usage, we offer multiple intertwined, products, courses and programs that are derived from a lifetime of experience, based on actual events. This venture is both, profitable and beneficial. For Licensing Rights Proposal, email: tiwanda@7westpublishing.com
Do you have a question? Contact me for your free presentation and access to the life-changing program and products we provide to help shape the future!
Salt Lake City, Utah, United States
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